Dear Partners and Friends,

April continued to be an active month of growth in several new ways. We launched the 1st Annual Save our Seas Game Design Competition, our research partners presented the impact of Globaloria on teaching and learning at AERA, we were recognized as a national ‘Digital Leader’, and we continued to expand our Foundation team to ensure long-lasting transformation. As always, your continued interest and support is greatly appreciated and key to our ongoing success.

Cheers,

Idit

DonateYour contribution to our 501(c)3 will support economically-disadvantaged and technologically-underserved youth in public school systems in low-income rural and urban communities.
  1. Summit Series and Launching of S.O.S Game Design Competition
  2. Five Studies about Globaloria Featured at AERA 2011
  3. Idit named a National Digital Leader
  4. Super New Globaloria WV State Director: Deb Super

1. A New Collaboration with Summit Series, and Launching an Environmental Games Competition

In early April, Dr. Idit Harel Caperton was invited to participate as panelist and activist at the Summit at Sea which connects and engages the world's most dynamic young entrepreneurs, dreamers and doers, through initiatives designed to make the world a better place. One of Summit's 2011 initiatives, Shark Tag, You're It! was a collective campaign to protect the oceans and sharks. Idit announced our foundation's call to action to Save our Seas via a Youth Game Making Competition. During 2011-12, students across the Globaloria Network will conduct research on ocean conservation and climate change to develop original educational web games. Students and educators will receive virtual guidance from our new Summit partners: Ocean experts from the University of Miami Marine Conservation Program, National Geographic, and professional game designers. In a lively panel entitled, Your New Job Competition is Coding in the Lunch Line, Idit said to Summit attendees:"The future of the oceans depends on the next generation's awareness, passion, and action. A great way to learn is to create webgames, especially issue-based games, and spread them on the Net." Find out how you can support the competition!

Launch of S.O.S. Games Competition
Idit getting ready to launch the S.O.S Games competition
Shark Tagging
Idit shark tagging to protect the biodiversity of oceans
Summit at Sea
Summit at Sea young entrepreneurs afloat at sea!

2. Five Studies about Globaloria Featured at this year’s AERA

Globaloria Research Partners
Globaloria research partners connect about their Globaloria research

Eight of our research partners attended the 2011 Annual Meeting of the American Education Research Association (AERA) in New Orleans, Louisiana. The theme of this year's meeting was "Inciting the Social Imagination: Education Research for the Public Good." The array of Globaloria research studies represented new perspectives on how to design, understand and evaluate learning experiences that engage students and educators in a networked, Constructionist learning environment. Papers were well received and discussions with scholars generated new ideas for refining the Globaloria networks in West Virginia, Texas and New York. Globaloria research theory and results were featured in several studies.

  1. Dr. Pam Whitehouse (WVU, WV) presented her research about the impact of Globaloria on innovation in educator professional development design and teacher learning;
  2. Dr. Rebecca Reynolds (Rutgers, NJ) presented two papers about students' engagement and motivation and their experiential learning with Constructionist game-making, such as the Globaloria platform;
  3. Dr. Alex Games (MSU, MI) presented his research on understanding collaborative learning in digitally mediated, game-based environments via Globaloria;
  4. Cameron Fadjo (TC, CU) presented his research on incorporating embodied cognition in the learning of abstract computer programming concepts, such as those used in the Globaloria network.

To join the Globaloria research network, contact This email address is being protected from spambots. You need JavaScript enabled to view it..

3. Idit named a National Digital Leader

In April, Digital Learning Now! named Idit a Digital Leader and a member of select group of the country's foremost reformers and advocates to support the movement to transform education for the digital age. As a Digital Leader, Idit will contribute her expertise and vision to advancing education reform using the 10 Elements of High Quality Digital Learning. "Digital learning is a key tool for high-quality and equitable education. But the question of how we achieve this goal has consistently eluded our reformers, policy makers and lawmakers," commented Idit. "The 10 Elements, and disruptive innovations such as Globaloria.org, provide a clear and implementable roadmap for change. I am thrilled to join the network of Digital Leaders, and am confident in our collective ability to infuse innovation into public education," she added. As a digital leader, Idit and her team, and Globaloria, the first statewide game-based learning network, greatly contributed to the West Virginia State Board of Education's decision to become the first state to adopt all 10 Elements of DLN.

4. Super New Globaloria WV State Director, Deb Super

Deborah Super

Globaloria is pleased to announce Deborah Super as the new Globaloria WV State Director. Debbie is in charge of the program's quality and operational success statewide. Deborah works closely with Denise Stalnaker, Globaloria WV State Manager, and is direct liaison with our partners in the schools and at the West Virginia Department of Education. Deborah has been an educator for over 35 years, teaching English at elementary, middle, high school, and college levels. Since 2003, she has served as Work-Based Learning/Academic Coordinator for Randolph County Schools in Elkins, WV. "Globaloria presents a unique opportunity for students and educators not only to participate in a social learning community, but also to contribute to that community through the game design platform. The possibilities are limitless and the skills they develop will serve them well in their college education and the global marketplace," Deborah stated.

 
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