Dear Partners and Friends,
These last few months have been big ones for The World Wide Workshop Foundation! With the wrap-up of Pilot Year 3 in Globaloria-WV, announcing winners for the 1st Annual Globaloria Civics and STEM Games Competitions and leading a featured panel at the 2010 Games for Change conference, we are gratified and proud to share these many accomplishments with our community. Thank you all for your ongoing support and enjoy this special newsletter.
Happy 4th of July, Idit
We just completed the 3rd Pilot Year of Globaloria in West Virginia. The program was implemented in 3 middle schools, 15 high schools, 3 community colleges and 1 University. 13 principals and Superintendents also attended a Globaloria Leadership Academy for the first time this year, in addition to 33 educators who led 796 students statewide. “We have been gratified and encouraged to witness the Globaloria program scale 1,188% since we started,” said President and Founder, Idit Harel Caperton. “We are the largest learning program implementation of social media technology and game design in public schools, so we know first-hand its potential transform education at the rate that the 21st-century demands.” In Pilot Year 4, the Globaloria program participation will grow to include 21 superintendents, 39 principals, 52 educators, and 1,260 students.
Pilot Year 3 marked the launch the 1st Annual Globaloria Civics Games Competition in association with Supreme Court Justice Sandra Day O’Connor and the Knight Foundation as well as the 1st Annual STEM (Science, Technology, Engineering and Mathematics) Games Competition chaired by Senator Jay Rockefeller (WV-D). These competitions drew spirited participation from the entire Globaloria community. 48 teams from middle and high schools across the state of West Virginia competed to create the winning original games. “It has been a tremendous pleasure to launch, track and facilitate the progress of these competitions” said Globaloria-WV State Director David Lowenstein. “We have been impressed by how these completions inspired creative learning as well as collaboration among all educators and student participants."
Read more about these competitions and their winners:
The Foundation team was proud to participate in the 2010 Games for Change Conference held in New York City. On May 24, AMD sponsored a day-long game-design workshop for educators, The Power of Design: Youth Making Social Issue Games. “Our foundation’s core idea that creating games, as opposed to merely playing them is key to quality learning, has become an increased focus of the G4C conference, and we are proud to be on the vanguard of this movement” claims Amber Oliver, Director of Partnerships and Operations.
Check out the May feature in Transforming Education Through Technology Journal (T.H.E), which features the Globaloria program as a model of advanced educational innovation. Scott Aronowitz writes: “…students receive the ‘where did that come from?' education and develop the incredible range of both traditional and 21st century skills…[I]t is based on the theory developed by Seymour Papert and Idit Harel Caperton in the MIT Media Lab of '[C]onstructionism,’ which maintains that students learn more effectively by creating and/or building an entity for public consumption.” Read the whole article here!