Dear Partners and Friends,

When Seymour Papert and I worked together to develop the innovative learning theories that would animate Globaloria today, our approach was considered radical. Today, with the digital revolution and challenges our students and educators face in the 21st-century, it's gratifying to see leaders in all fields looking to Globaloria to lead the way in education reform for lasting success. The month of October has been all about those visionaries and leaders who make Globaloria possible. It’s with pride that I share with you -- our partners, supporters and friends -- some news from the World Wide Workshop Foundation for this October.

With autumn cheer,

Idit

  1. WV Education Leadership and Visionaries from Across the Nation Gather for The 3rd Annual Globaloria Leadership Colloquium
  2. ESA and the World Wide Workshop Announce New Partnership
  3. Globaloria Researcher Rebecca Reynolds Speaks on Multiple Panels about Program’s Success
  4. Globaloria Researcher Alex Games Discusses Building Educational Reform from the Ground Up
  5. Idit Launches Huffington Post Column


1. WV Education Leadership and Visionaries from Across the Nation Gather for The 3rd Annual Globaloria Leadership Colloquium

Jenny Lai, VP ESA Foundation; with Steve Paine, WV State Superintendent of Schools; Lloyd Jackson, Former State Senator and Head of Senate Education Committee; Tom Heywood, World Wide Workshop Board of Directors, Bowles Rice LLP, and former Chief of Staff to Governor Caperton
“Globaloria provides us an exciting sight of the future of education.” WV First Lady Gayle Manchin, WV State Board of Education, and Co-Chair of Globaloria-WV Advisory Board Idit thanks Dr. Steve Pain, WV Superintendent of Schools, for his continuous support and leadership in developing a system model for education innovation in public schools.

On October 25th, 2010 the First Lady Gayle Manchin and Idit Harel Caperton hosted the Globaloria Leadership Colloquium in Charleston, WV. Globaloria Principals, Superintendents and Mentors gathered alongside WV Department of Education leaders to discuss a long-term vision for 21st-century education in the state. Also in attendance were Jennie Lai and Erik Huey, our new partners from the Entertainment Software Association (ESA), who each about their commitment to the Globaloria Program. “We began this leadership colloquium three years ago in the Gayle Manchin’s dining room, and now so many members of West Virginia’s public education leadership are involved with Globaloria that our colloquium has to be held at the West Virginia Cultural Center,” exclaimed Idit. “The partnership we’ve cultivated and grown with the state’s educational leadership is one of our proudest accomplishments. Our Annual Leadership Colloquium is a wonderful event to foster new directions for our collaboration, and showcase results from the field.”

Globaloria Leaders were honored with Education Innovation Leadership Certificates at the Cultural Center on October 25th, 2010 Idit with Globaloria Partner from WVDE, Dr. Jorea Marple, State Deputy Superintendent and Head of Curriculum and Instruction
Left to right: Globaloria-WV State Manager, Tom Heywood Tom Heywood, (World Wide Workshop Board of Directors, Bowles Rice LLP, and former Chief of Staff to Governor Caperton) Dr. Jorea Marple (State Deputy Superintendent and Head of Curriculum and Instruction), Jennie Lai (VP ESA Foundation), Erik Huey (SVP Government Affairs of ESA ), Idit Harel Caperton, Gaston Caperton, (Former Governor of WV ), Jim Denova (Benedum Foundation), Dr. Dixie Billheimer (Chief Executive Officer WVDE Center for Professional Development) and Monica Beane (Assistant Director, Office of Instruction at WVDE)

2. ESA and the World Wide Workshop Announce New Partnership

We’re very pleased to announce the Entertainment Software Association (ESA) as our newest partner in advancing educational innovation throughout West Virginia with the Globaloria platform and program. ESA is a leading trade association dedicated to serving the business, public relations, and government affairs needs of the companies that make entertainment software for video game consoles, personal computers, and the Internet. “The Globaloria Program helps stimulate economic and social development, foster job creation, and position the state as a leader in 21st Century Education,” said Erik Huey, ESA Senior Vice President of Government Affairs. “This combination of inspiration, innovation, and investment is vital not only for individual student success, but also for the future economic success of states like West Virginia and the United States as a whole. We at the Entertainment Software Association are pleased to invest in the continued success of Globaloria by sponsoring, through the ESA Foundation, the Globaloria Inspiration Awards to recognize and amplify the efforts of key educators—superintendants and principals—to incorporate this important program into school curriculums.”



Erik Huey, SVP Government Affairs of ESA, announces Globaloria Inspiration Awards for Education Innovation Leaders Jenny Lai, VP ESA Foundation, announces ESAF’s grant to support the Globaloria game-making curriculum in West Virginia Schools Jenny Lai (ESAF), Erik Huey (ESA), Jim Denova (Benedum Foundation), with Idit (Foundation President) and Gaston Caperton (Globaloria Advisory Board) honoring superintendents, principals, and mentors

3. Globaloria Researcher Rebecca Reynolds Speaks on Multiple Panels about Program’s Success

On Oct. 21, Globaloria Researcher Dr. Rebecca Reynolds presented alongside media literacy expert Dr. Renee Hobbs at the 2010 News Literacy and Digital Citizenship Initiative Conference in Chicago. In her talk entitled “Globaloria in West Virginia: Empowering Students and Educators with the New Media Literacies Necessary to Participate and Lead in a Global, New Media World” (link to video) she focused on how to engage youth today in becoming active, participatory and informed media literate citizens. The event was sponsored by Loyola University’s Center for Digital Ethics, and the McCormick Foundation. Speakers and attendees included media industry leaders, scholarly media experts, teachers and administrators. The Globaloria Civics Track was featured as a model for building civics engagement and news literacy among students. Rebecca also presented on Oct. 23, at the Annual American Society of Information Science and Technology (ASIST) Conference in Pittsburgh. Rebecca presented her research entitled “Changes in Middle School Students’ Six Contemporary Learning Abilities (6-CLAs) through Project-Based Design of Web-Games and Social Media Use.” She highlights the pre-post survey findings revealing statistically-significant increases on a range of new capabilities resulting from participation in Globaloria. “It’s wonderful to have these opportunities to share my findings about the Globaloria program’s innovations and successes with such esteemed peers,” said Rebecca. “The recognition we’ve been receiving from universities, research institutions and specialists is a great indication that educational theory is undergoing a sea-change and the World Wide Workshop Foundation is at the helm.”


Watch Rebecca’s full presentation at the News Literacy and Digital Citizenship Initiative 2010 Conference.

4. Globaloria Researcher Alex Games Discusses Building Educational Reform from the Ground Up

Globaloria researcher Alex Games presented his work at the 2010 Meaningful Play Conference at Michigan State University. The conference brought together representatives from the game and interactive media industries, educators, academics, and a host of audiences interested in the use of games and playful digital environments as contexts for communication. Globaloria was featured in the panel, "Educational game design for everyone: Challenges and insights of using game design pedagogy within formal and informal learning settings,” which facilitated a discussion by area experts about the roles that researchers, educators, and local community members play in the emergence of sustainable models for the use of game design as a transformational force in education. “It was exciting to discuss the importance of establishing local partnerships and community participation in creating the on-the-ground momentum needed to create lasting change,” said Alex. “This approach has been one the World Wide Workshop Foundation has pursued with great success in bring game-making to West Virginia communities and schools.”


Alex Games presents his paper, “Examining the evolution in the Game Design and Computer Science Discourse practices of Middle School Students in the Globaloria Learning Environment.”

5. Idit Launches Huffington Post Column


Read Idit’s column on the Huffington Post

In continuance of her commitment regarding the future of education, Idit has begun a column at The Huffington Post on education innovation and creative and scalable uses of digital learning technology. In her most recent post “Learning Environments that Crack Open Brains (and Souls)” Idit writes, “A few weeks ago I attended a special birthday party: The MIT Media Lab turned 25! I must admit: I have a brain crush on the Media Lab. Why? Above all, it's because the Media Lab is such a powerful learning environment and a great model for transforming higher education and public education.” And, in her take on the influential film, “Waiting for Superman” she blogs, “Seeing the movie ‘Waiting for Superman’ got me thinking that one of the many adverse educational consequences of having to wait for Superman is that too many kids lose their love of learning while they're waiting. But the real Superman is inside kids! It's their own inherent love of learning that must be cultivated and empowered through engagement. And technology plays a major role in this empowerment.”

 

 
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